
A safe way to learn life skills
By JOHN ANASTASI
August 12, 2007
Children with learning disabilities, geriatric patients and stroke
victims will soon be able to cross streets, cash checks and shop at the
mall in a Bensalem company's new virtual reality software program.
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The healing power of video games
Therapists are getting graphic results by using virtual reality.
By Rita Giordano
Inquirer Staff Writer
July 31, 2007
DAVID M WARREN / Inquirer Staff
Photographer
An out-of-wheelchair experience: At Voorhees Pediatric Facility, Ashawn
Brewer's movements guide virtual car.
"OK!"
Ashawn Brewer powers his Formula One racer onto the track. He almost
loses it on a fast curve but - yes! - he recovers with a hard swerve to
left. Some wise guy throws a watermelon in his path and he outmaneuvers
the mess, only to find a purple speedster blocking his lead. No problem;
a butt to the fender, and Mr. Purple is out of there.
Ashawn beams.
"I like it when I run the other cars off the road," he says.
Sharp driving for a 7-year-old - and his wheelchair has nary a scratch
on it.
Ashawn does his racing at the Voorhees Pediatric Facility for special
needs children, one of a growing number of health, education and youth
programs using virtual-reality games and programs to achieve a varied
array of goals.
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VTREE INC. AND COMMERCE BANK PARTNER FOR TECH
COMPANY'S' CITY OF LIFE SKILLS' SOFTWARE
Virtual Bank will help the developmentally and
physically
challenged learn life skills
BENSALEM, PA. - (July 18, 2007) - VTree Inc.,
developer of state-of-the-art virtual reality software systems for the
physically and developmentally challenged community today announced a
partnership with Commerce Bank to create a "virtual city" to teach this
community important life skills. The City of Life Skills (COLS) software
package is a virtual reality system that enables individuals to navigate
streets, traffic, people and a wide range of obstacles normally
encountered on a daily basis. The software allows users to enter
buildings and various businesses, cross busy streets, navigate past
curbs, potholes, steps and other impediments. Users can enter stores
where they can conduct business like Banking, shopping, and everyday
tasks encountered in the real world.
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